Within the world of Dark Souls reside phantasmal beings of opposed allegiances.
The White Phantoms you will meed are ephemeral allies you can call upon for aid in times of greatest need.
Beware the Red Phantoms, however. These powerful foes will stop at nothing to destroy the heroes who journey within their realms.
The 10 new summon characters come with their own miniatures and behaviour card decks that give each one a unique personality. Summons can be used to assist players during the difficult boss battles of Dark Souls - the Board Game.
Some will steadfastly block attacks meant for the party, while others will hang back and sling spells at enemies.
The Phantoms expansion also includes 11 new invader characters that come with their own miniatures, treasure cards, and unique behaviour decks which dictate their actions.
Invaders are far less altruistic than summons, however, and will harrt players' efforts to fight the denizens of Dark Souls.
Players who watch and learn the invaders' attack patterns will be able to defeat these phantoms and gain new treasure cards to aid them on their journey.
adventures await in the Iron Keep expansion, with new enemies, new encounter cards utilising those enemies, and new treasure cards for characters to discover along their adventures.
Components for two new main boss encounters further enhance players' options and provide fresh challenges.
The Iron Keep expansion also adds Crystal Lizards to some of its encounters.
These skittish creatures provide a unique twist on standard encounters- dispatch them before they escape, and you will obtain valuable weapon upgrade cards.
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