Given a run-down gambling hall and a sheaf of newspaper clippings, a ministry cell are tasked with a single objective – take control of the Silver Quarter.
Kings of Silver is a campaign frame – a way to set up a series of linked games of Spire using the same characters – set in Spire’s Silver Quarter.
Kings of Silver starts with a sheaf of newspaper clippings cut from magazines and newspapers distributed throughout the city. The cell are instructed to use the clippings as a starting point to investigate three power-players in the glittering Silver Quarter:
From there, we adopt a hands-off approach to adventure design. Each of the three main NPCs (and a few other important people) are given full breakdowns and a series of suggested scenes that the GM can weave into the story, and we’ve taken a guess at a few finales that might happen, but we can’t be sure how it will end.
Kings of Silver also boasts several pages of random tables designed to evoke the atmosphere of the gaudiest district in Spire – festivals, noble families, street furniture, whatever the gangsters who run the place are doing, and whatever the city guard are doing to keep things ticking over – six pre-generated characters with Silver-Quarter-ready backstories, and a full list of employees for The Manticore gambling house which the player cell has received as a cover identity.
We’re really keen for you to hit the ground running with Spire – and we’re really excited to share Kings of Silver with you, to make playing as easy and as fun as possible.
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