If you are one of the players who always felt like the game could take a little longer, this expansion is the solution to your problem! Era II starts at the end of era I, introducing four additional rounds, an additional cave board, new rooms, as well as four additional goods. Donkeys help mining ore that is melted into iron in order to forge weapons. Impatient players who want to jump right into era II, without playing era I first, will be happy to discover two completely different ways of doing just that.
Delivery Methods - Domestic
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