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Fantasy Flight Games XCOM: The Board Game

Code: B-BG-FFGXC01
  • £47.99
  • RRP: £59.99
Item out of Stock | Usually dispatched in 24-48 hours

In XCOM: The Board Game, you and up to three friends assume the roles of the leaders of the elite, international organization known as XCOM. It is your job to defend humanity, quell the rising panic, and turn back the alien invasion.

Where the world's militaries have failed to stand against the alien invaders, you must succeed. To do so, you must make strategic use of the resources available to you. You must launch Interceptors to shoot down alien UFOs, assign soldiers to key missions, research alien technology, and use that technology to defend your base ? all while trying to keep the world from collapsing just long enough that you can coordinate one final mission to repel the invaders for good.

One of the more notable aspects of XCOM: The Board Game is the way that it incorporates a free and innovative digital app into the core of its gameplay. This digital companion will be available both as a downloadable app and as an online tool.

Delivery Methods - Domestic

  1. Standard Delivery (1-3 day service)
  2. Economy Delivery (3-5 day service)
  3. Royal Mail 24 Tracked (1-2 day service)
  4. Royal Mail 48 Tracked (2-3 day service)
  5. Express Delivery (Next Day (Mon-Fri) service)
  6. Saturday Delivery (delivered on Saturday)

Returns Information

  • Returns can be made within 14 days of purchase.

You can find more details on our delivery and returns policies, and the delivery methods available, here.

Showing our 1 review for Fantasy Flight Games XCOM: The Board Game. Write a review
Review Summary - 3 out of 5 based on 1 rating.
May 28, 2020 | Niall Walsh
Faithful But Beware

This game is a very faithful recreation of the X-Com Enemy Unknown video game and captures it's spirit to a tee whilst also making the necessary amendments to help translate the property into a competent board game, There is one catch though. Despite it being 'possible' the game should not be played with any less than the full 4 players as it's ruleset is rigid and the app used to play the game is unforgiving. Even with a full 4, the roles can be tricky to master in the timed phase of play and the game is still criminally hard and borders unfair (just like the video game where a point blank shot can be a 50% hit chance). I'd still recommend it for any fans of the franchise, but don't dare tackle this one alone no matter what the box says is possible.

Magic Madhouse