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A Miraculous Comeback
by Jim Leonov For those that have been around for the past three months it may not come as a big surprise that Avacyn Restored will have a big impact on Eternal formats. Every set has an impact on Standard, but you have to do a lot to affect deep and hard-core formats like Legacy and Vintage. So what … Continue reading
Think Outside the (Deck)Box
by Jim Leonov Hello, guys! And welcome back to another week of Legacy! Last time I spent an evening uncovering a few secrets behind my miraculous topdecks, however there is another interesting trait that I am also famous for in the MagicPlayers community – crazy plays. It isn't unusual to hear some people behind my back gasp when they … Continue reading
Metagame Misconceptions : Standard - Enjoying Aggro
by Crispin Bateman We're a week away from the first of the World Magic Cup Qualifiers here in London, and it would be remiss of me not to write an article on that tournament's format before the event, and hope to give some of you an extra chance to qualify for the coveted World Magic Cup tournament! I must … Continue reading
Don't Hate the Flayer!
by Kieran Symington Undying is certainly an interesting ability. Whilst persist from Shadowmoor/Eventide gave you a weakened version of the creature once it died, undying gives you an upgraded version – actively rewarding you for killing your own creatures and punishing your opponents for doing so themselves. While several of the undying cards (Sightless Ghoul, for example) are clearly … Continue reading
Metagame Misconceptions: Legacy - Building Against the Meta
by Crispin Bateman Discussing and analysing the metagame means nothing if you are not going to use that information in order to win more matches. Perhaps the most obvious use of metagame analysis is to determine your sideboard going into a tournament; maybe you need a little more graveyard hate, or a way of dealing with artifacts. This is … Continue reading
Metagame Misconceptions: Legacy - It's Not All Force of Will
by Crispin Bateman Legacy is, in my opinion, the finest of all the formats. And I think it is in large part thanks to its metagame that Legacy is a format that is so loved by those who play it. The metagame swings like a pendulum, changing from one side to the other almost weekly, and yet it is … Continue reading
Like a Pro!
by Jim Leonov I have been called many names after some of my my most epic matches: “The luckiest player alive”, “topdecker”, “lucky [deleted].” But none of them mention anything to do with deck building or good plays. Sometimes I just draw exactly the card I need, and win out of nowhere. Seriously, what are the chances?! And … Continue reading
Giving Up and Playing the Game
by Nathan Gotlib There is a trend I have noticed more and more over the years while playing competitive Magic, but also at local Friday Night Magic during almost casual matches: when they are in a desperate position, people tend to scoop. Now, conceding when the game is obviously over and your opponent just declared an attack for lethal … Continue reading
High Five!
by Kieran Symington Welcome back to my alternative look at Standard. Today, we’re going to be exploring a concept that is integral to most Magic play, whether you think of it consciously or not – the idea of life as a resource. In a game of Magic, only one life point is important – the last one. Winning the … Continue reading
Metagame Misconceptions: Modern - Dawn of a Metagame
by Crispin Bateman Modern is an exciting new beastie. Even though things move fast in the world of Magic: the Gathering, and what seems new one minute is established the next and old soon after, Modern still seems new. It is seeing the limelight at the moment as more players take a poke at it due to its position … Continue reading
